A next generation casino game created for the Gamblit Model G™ multiplayer interactive table device.
A next generation casino game created for the Gamblit Model G™ multiplayer interactive table device.
Designed & developed by the Gamblit Game Studio.
A highly competitive, eclectic blend of baccarat, Asian dice games and intense multiplayer skill-gaming.
The ultimate objective of the game is to collect the 3 pieces of the dragon statue, summon the dragon and win the prize.
To earn a dragon statue piece score 9 by claiming the right combination of dice before your opponents beat you to it!
Dragon symbol dice in a winning hand grant an additional piece of the dragon statue.
I served as the Sr 3D Technical Artist on this game. I created all VFX, implemented UI framework, created 3D assets and animations, implemented lighting and created all of the UI animation and VFX. I also oversaw the external creation of 3D assets and additional content. Dragon Summoner™ was created using Unity 3D. © Gamblit Gaming 2015